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hera-godot

v1.0.0

Low-token live Godot editor workflow through the Hera CLI.

Codex2 Skills

By NotNull92License: MIT1.1k GitHub starsUpdated 2 days ago

Directory evidence

Runtimes
Codex
Parsed components
2 skill or MCP entries
Source updated
Sep 22, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology

Install hera-godot for Codex

Installs for the current user
codex plugin marketplace add hashgraph-online/awesome-codex-plugins
codex plugin marketplace upgrade awesome-codex-plugins
codex plugin add hera-godot@awesome-codex-plugins

Paste and run these commands in a terminal with Codex. They add and refresh the awesome-codex-plugins catalog, then install this plugin.

Compatibility: the page URL and API slug “hera-godot” remain stable.

  • Codex: hera-godot@agent-plugin-marketplacehera-godot@awesome-codex-plugins

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/hashgraph-online/awesome-codex-plugins

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/NotNull92/hera-agent-godot/.

Plugin files

plugins/NotNull92/hera-agent-godot/
├── .codex-plugin/plugin.json
├── skills/live-editor/SKILL.md
└── skills/ui-theme-qa/SKILL.md

Included Skills2

live-editorskills/live-editor/SKILL.md

Use this skill whenever a request involves a Godot project's live editor or running game: inspect scene, node, or UI state; change scenes, nodes, properties, or signals; run a scene; or prove gameplay or UI behavior. Prefer the `hera` CLI over guessing from project files or stale editor state.

ui-theme-qaskills/ui-theme-qa/SKILL.md

Use this skill to find and fix undisciplined Control-node UI in a Godot project — spacing that follows no ladder, font sizes with no modular scale, near-duplicate colours, and text that fails WCAG contrast — by measuring the live editor with the `hera` CLI and snapping theme tokens to a reference corpus. It also reports (without changing) inert container wrappers and decorative nodes. Triggers: "clean up the UI spacing/type/contrast", "the UI values look arbitrary", "tidy the Godot UI", "check UI contrast", or any request to mechanically remove statistical UI-design defects without a redesign. Reductive only; edits per-node theme overrides (undoable), never copy or layout content.

Plugin manifests1

plugins/NotNull92/hera-agent-godot/.codex-plugin/plugin.json
{
  "name": "hera-godot",
  "version": "1.0.0",
  "description": "Low-token live Godot editor workflow through the Hera CLI.",
  "author": {
    "name": "NotNull92"
  },
  "homepage": "https://github.com/NotNull92/hera-agent-godot#agent-integrations",
  "repository": "https://github.com/NotNull92/hera-agent-godot",
  "license": "MIT",
  "keywords": [
    "godot",
    "game-development",
    "cli",
    "qa"
  ],
  "skills": "./skills/"
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[hera-godot on Agent Plugins Marketplace](https://pluginsmp.com/plugins/hera-godot)