godot-devtool
v3.2.1Claude Code skills and an IDE-style Agent for Godot Engine development through the godot-devtool MCP server.
by godot-devtool contributorsMIT91updated 1 month ago
Source
git clone https://github.com/wangdiandao/godot-devtoolClone the source, then follow the repository's marketplace instructions for your runtime. The repository root is the plugin root.
Layout
├── .claude-plugin/plugin.json├── skills/godot-devtool/SKILL.md├── skills/godot-devtool-live-editor/SKILL.md├── skills/godot-devtool-project-setup/SKILL.md├── skills/godot-devtool-release-verify/SKILL.md├── skills/godot-devtool-runtime-test/SKILL.md└── skills/godot-devtool-scene-authoring/SKILL.md
Skills6
Use when MCP clients and connected AI assistants work on a Godot 4 project through the godot-devtool 3.2.1 MCP server.
Use with godot-devtool for live Godot editor operations through editor_ws, including selection, Inspector edits, UndoRedo scene changes, Dock status, and plugin reload.
Use with godot-devtool when installing the addon, checking plugin state, configuring a Godot project, or preparing export/project settings.
Use when changing or releasing the godot-devtool MCP package itself, including tool catalog, build output, Godot addon, docs, and local Skill sync.
Use with godot-devtool for running Godot projects, runtime_ws game inspection, input simulation, screenshots, debug output, and run cleanup.
Use with godot-devtool for saved scene/resource/script authoring through native and headless Godot tools.
Manifests1
{
"name": "godot-devtool",
"description": "Claude Code skills and an IDE-style Agent for Godot Engine development through the godot-devtool MCP server.",
"version": "3.2.1",
"author": {
"name": "godot-devtool contributors",
"url": "https://github.com/wangdiandao/godot-devtool"
},
"homepage": "https://github.com/wangdiandao/godot-devtool#readme",
"repository": "https://github.com/wangdiandao/godot-devtool",
"license": "MIT",
"keywords": [
"godot",
"mcp",
"claude-code",
"agent",
"skills",
"game-development"
]
}