gamegen
v0.1.0Create 2D, 2.5D and 3D games with shared project preferences, concept art, Blender, Godot and measured validation.
By JaviLicense: MIT1 GitHub starsUpdated 2 weeks ago
Directory evidence
- Runtimes
- Codex and Claude Code
- Parsed components
- 14 skill or MCP entries
- Source updated
- Sep 9, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install gamegen for Codex and Claude Code
codex plugin marketplace add itsjavi/skills
codex plugin marketplace upgrade local-plugins
codex plugin add gamegen@local-pluginsPaste and run these commands in a terminal with Codex. They add and refresh the local-plugins catalog, then install this plugin.
Compatibility: the page URL and API slug “gamegen” remain stable.
- Codex:
gamegen@agent-plugin-marketplace→gamegen@local-plugins
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/itsjavi/skillsClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/gamegen/.
Plugin files
├── .codex-plugin/plugin.json├── .claude-plugin/plugin.json├── skills/blender-game-assets/SKILL.md├── skills/game-animation/SKILL.md├── skills/game-audio-vfx/SKILL.md├── skills/game-bootstrap/SKILL.md├── skills/game-concept-art/SKILL.md├── skills/game-export/SKILL.md├── skills/game-optimization/SKILL.md├── skills/game-production/SKILL.md├── skills/game-qa/SKILL.md├── skills/game-sprites/SKILL.md├── skills/game-tilesets/SKILL.md├── skills/game-ui-input/SKILL.md├── skills/game-world-building/SKILL.md└── skills/godot-gameplay/SKILL.md
Included Skills14
Build, texture, rig and export editable 3D assets with local Blender CLI and bpy from references or a project brief. Use for game models and 3D sources for rendered sprites.
For GameGen projects, author and verify skeletal, cutout or frame animations for game assets, including locomotion cadence, action timing, transitions and expressive motion.
For GameGen projects, create and integrate game music, sound and visual feedback with coherent style, synchronized action timing, accessibility and runtime budgets.
Set up a new game project or resolve missing GameGen preferences using question tools, then prove its selected asset-to-engine pipeline. Use also to update shared game choices.
Create or revise game art direction, consistent construction views, poses and visual targets from saved GameGen preferences before asset production.
For GameGen projects, prepare and verify Godot exports for the configured platform and delivery stage, including reproducible local builds and signing when device or store delivery is requested.
For GameGen projects, diagnose and improve game frame time, memory, loading and responsiveness using measured Godot workloads and saved platform budgets for 2D, 2.5D or 3D.
Coordinate an authorized game-production task from its saved GameGen brief through a playable slice, asset reviews and integration. Use for multi-stage game work or resuming it.
For GameGen projects, verify game behavior and visual quality through isolated tests, actual Godot playthroughs and reference comparisons, with clear evidence and verification limits.
For GameGen projects, produce and integrate pixel, painted, cutout or Blender-rendered game sprites with consistent identity, directions, pivots, alpha and atlas metadata.
For GameGen projects, create and validate game tilesets, terrain transitions and tile metadata for square, isometric or hexagonal levels, including optional SpriteCook generation.
Build or refine game interfaces and keyboard, controller or touch input from GameGen platform preferences, including accessible layouts and simultaneous mobile controls.
For GameGen projects, assemble game levels and presentation in Godot, including cameras, lighting, materials, occlusion and the spatial rules of 2D, 3D and 2.5D worlds.
Implement or extend Godot gameplay, actor interactions, progression and persistence using the saved GameGen concept, scope and 2D or 3D simulation settings.
Plugin manifests2
{
"name": "gamegen",
"version": "0.1.0",
"description": "Create 2D, 2.5D and 3D games with shared project preferences, concept art, Blender, Godot and measured validation.",
"author": {
"name": "Javi"
},
"homepage": "https://github.com/itsjavi/skills/tree/main/plugins/gamegen",
"repository": "https://github.com/itsjavi/skills",
"license": "MIT",
"skills": "./skills/",
"keywords": [
"games",
"godot",
"blender",
"sprites",
"gamegen"
],
"interface": {
"displayName": "GameGen",
"shortDescription": "From game idea to a tested playable build.",
"longDescription": "Fourteen coordinated game-production skills with question-driven setup, reusable project preferences, concept references, 2D and 3D asset workflows, and optional SpriteCook or Higgsfield integrations.",
"developerName": "Javi",
"category": "Productivity",
"capabilities": [
"Read",
"Write"
],
"brandColor": "#47D7B5",
"defaultPrompt": [
"Start a new game with GameGen.",
"Resume this game using its saved GameGen preferences.",
"Review this game's art, animation and performance."
],
"composerIcon": "./assets/icon.png",
"logo": "./assets/icon.png",
"logoDark": "./assets/icon.png"
}
}{
"name": "gamegen",
"version": "0.1.0",
"description": "Create 2D, 2.5D and 3D games with shared project preferences, concept art, Blender, Godot and measured validation.",
"author": {
"name": "Javi"
},
"homepage": "https://github.com/itsjavi/skills/tree/main/plugins/gamegen",
"repository": "https://github.com/itsjavi/skills",
"license": "MIT",
"skills": "./skills/",
"keywords": [
"games",
"godot",
"blender",
"sprites",
"gamegen"
]
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[gamegen on Agent Plugins Marketplace](https://pluginsmp.com/plugins/gamegen)