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godot-lsp

v0.1.0

GDScript code intelligence for Claude Code. Godot exposes its language server over TCP only, while Claude Code runs every LSP server over stdio — its `transport: "socket"` option is accepted and then ignored. This bridges the two with a dependency-free 55-line pipe, so hover, go-to-definition, find-references and document symbols work on .gd files with the real engine analysis behind them, including full built-in class documentation.

Claude Code

By Paul LovyLicense: MIT0 GitHub starsUpdated last week

Directory evidence

Runtimes
Claude Code
Parsed components
0 skill or MCP entries
Source updated
Sep 16, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology

Install godot-lsp for Claude Code

Installs for the current user
claude plugin marketplace add IchenDEV/agent-plugin-mkt
claude plugin marketplace update agent-plugin-marketplace
claude plugin install godot-lsp@agent-plugin-marketplace

Paste and run these commands in a terminal with Claude Code. They add and refresh the PluginsMP catalog, then install this plugin.

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/wfbcargo/PaulClaudePlugins

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/godot-lsp/.

Plugin files

plugins/godot-lsp/
└── .claude-plugin/plugin.json

Plugin manifests1

plugins/godot-lsp/.claude-plugin/plugin.json
{
  "name": "godot-lsp",
  "version": "0.1.0",
  "description": "GDScript code intelligence for Claude Code. Godot exposes its language server over TCP only, while Claude Code runs every LSP server over stdio — its `transport: \"socket\"` option is accepted and then ignored. This bridges the two with a dependency-free 55-line pipe, so hover, go-to-definition, find-references and document symbols work on .gd files with the real engine analysis behind them, including full built-in class documentation.",
  "author": {
    "name": "Paul Lovy",
    "url": "https://paullovy.com"
  },
  "homepage": "https://github.com/wfbcargo/PaulClaudePlugins",
  "repository": "https://github.com/wfbcargo/PaulClaudePlugins",
  "license": "MIT",
  "keywords": [
    "godot",
    "gdscript",
    "lsp",
    "language-server",
    "gamedev",
    "code-intelligence"
  ]
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[godot-lsp on Agent Plugins Marketplace](https://pluginsmp.com/plugins/godot-lsp)