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unity-agent-workflows

v0.5.0

Codex skill for safer Unity AI agent workflows, runtime-owner proof, runtime numeric proof, multi-agent scope ownership, and Unity game development automation.

Codex1 Skill

By AUN-PNLicense: MIT1.1k GitHub starsUpdated 14 hours ago

Directory evidence

Runtimes
Codex
Parsed components
1 skill or MCP entry
Source updated
Sep 23, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology

Install unity-agent-workflows for Codex

Installs for the current user
codex plugin marketplace add hashgraph-online/awesome-codex-plugins
codex plugin marketplace upgrade awesome-codex-plugins
codex plugin add unity-agent-workflows@awesome-codex-plugins

Paste and run these commands in a terminal with Codex. They add and refresh the awesome-codex-plugins catalog, then install this plugin.

Compatibility: the page URL and API slug “unity-agent-workflows” remain stable.

  • Codex: unity-agent-workflows@agent-plugin-marketplaceunity-agent-workflows@awesome-codex-plugins

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/hashgraph-online/awesome-codex-plugins

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/AUN-PN/unity-agent-workflows/.

Plugin files

plugins/AUN-PN/unity-agent-workflows/
├── .codex-plugin/plugin.json
└── skills/unity-agent-workflows/SKILL.md

Included Skills1

unity-agent-workflowsskills/unity-agent-workflows/SKILL.md

Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, or repeated "fix still not visible" failures.

Plugin manifests1

plugins/AUN-PN/unity-agent-workflows/.codex-plugin/plugin.json
{
  "name": "unity-agent-workflows",
  "version": "0.5.0",
  "description": "Codex skill for safer Unity AI agent workflows, runtime-owner proof, runtime numeric proof, multi-agent scope ownership, and Unity game development automation.",
  "author": {
    "name": "AUN-PN"
  },
  "homepage": "https://github.com/AUN-PN/unity-agent-workflows#readme",
  "repository": "https://github.com/AUN-PN/unity-agent-workflows",
  "license": "MIT",
  "keywords": [
    "unity",
    "unity2d",
    "codex-skill",
    "game-development",
    "ai-agent",
    "runtime-owner-proof",
    "runtime-numeric-proof",
    "unity-validation",
    "unity-ui",
    "multi-agent"
  ],
  "skills": "./skills/",
  "interface": {
    "displayName": "Unity Workflows",
    "shortDescription": "Safer AI workflows for Unity 2D projects",
    "longDescription": "Use Teach first when onboarding a new Unity 2D project or when UNITY_STRUCTURE maps are missing or stale. For normal tasks, agents read existing structure maps only when relevant, then use disciplined repo discovery, runtime-owner proof, runtime numeric proof for repeated visible-output failures, overlay/dim source-bound checks, guided state-step guards, multi-agent scope ownership, project-derived routing, UI and scene safety, validation, and cleanup proof before editing.",
    "developerName": "AUN-PN",
    "category": "Coding",
    "capabilities": [
      "Read",
      "Write"
    ],
    "websiteURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "privacyPolicyURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "termsOfServiceURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "defaultPrompt": [
      "Use $unity-agent-workflows. Teach",
      "Use $unity-agent-workflows to prove and fix a Unity runtime-visible bug.",
      "Use $unity-agent-workflows for overlay/dim focus bugs, guided state flows, or multi-agent checker reviews."
    ],
    "composerIcon": "./assets/unity-workflows.png",
    "logo": "./assets/unity-workflows.png",
    "brandColor": "#F97316"
  }
}

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[unity-agent-workflows on Agent Plugins Marketplace](https://pluginsmp.com/plugins/unity-agent-workflows)