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scripting-blender-scenes

v0.1.0

Skill for coding agents that build, rig, animate, light, simulate, scatter, export, and review Blender scenes through bpy scripts and headless Blender, without seeing the viewport.

CodexClaude CodeAgent Plugins1 Skill

By aaddrickLicense: MIT0 GitHub starsUpdated 2 weeks ago

Directory evidence

Runtimes
Codex, Claude Code, and Agent Plugins
Parsed components
1 skill or MCP entry
Source updated
Oct 3, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →

Install scripting-blender-scenes for Codex and Claude Code

Installs for the current user
codex plugin marketplace add IchenDEV/agent-plugin-mkt
codex plugin marketplace upgrade agent-plugin-marketplace
codex plugin add scripting-blender-scenes@agent-plugin-marketplace

Paste and run these commands in a terminal with Codex. They add and refresh the PluginsMP catalog, then install this plugin.

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/aaddrick/scripting-blender-scenes

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The repository root is the plugin root.

Plugin files

scripting-blender-scenes/
├── .codex-plugin/plugin.json
├── .claude-plugin/plugin.json
├── plugin.json
└── skills/scripting-blender-scenes/SKILL.md

Included Skills1

scripting-blender-scenesskills/scripting-blender-scenes/SKILL.md

Use when building, modifying, rigging, animating, lighting, simulating, scattering, exporting or reviewing a Blender scene through bpy scripts or headless Blender, especially when an agent can't see the viewport, when a change claims to fix clipping, contact, shape, scale or motion, or when verifying someone else's Blender work.

Plugin manifests3

.codex-plugin/plugin.json
{
  "name": "scripting-blender-scenes",
  "version": "0.1.0",
  "description": "Skill for coding agents that build, rig, animate, light, simulate, scatter, export, and review Blender scenes through bpy scripts and headless Blender, without seeing the viewport.",
  "author": {
    "name": "aaddrick",
    "url": "https://github.com/aaddrick"
  },
  "homepage": "https://github.com/aaddrick/scripting-blender-scenes",
  "repository": "https://github.com/aaddrick/scripting-blender-scenes",
  "license": "MIT",
  "keywords": [
    "blender",
    "bpy",
    "3d",
    "animation",
    "rigging",
    "rendering",
    "codex"
  ],
  "skills": "./skills/",
  "interface": {
    "displayName": "Scripting Blender Scenes",
    "shortDescription": "Build and check Blender scenes without the viewport",
    "longDescription": "Script Blender scenes through bpy and headless Blender, then prove they work: measure the built, evaluated scene over the real frames, with checks proven to fail on the defect. Covers modeling, contact and clipping, rigging, animation, lighting, baking, game export, simulation, scatter, delivery, and bpy pitfalls.",
    "developerName": "aaddrick",
    "category": "Coding",
    "capabilities": [
      "Instructions"
    ],
    "websiteURL": "https://github.com/aaddrick/scripting-blender-scenes",
    "defaultPrompt": [
      "Use scripting-blender-scenes to build this Blender scene with a bpy script and check it headless.",
      "Check that the feet stay on the floor and nothing clips across the whole animation.",
      "Review this Blender rig and export script against the skill's checks."
    ],
    "brandColor": "#E87D0D"
  }
}
.claude-plugin/plugin.json
{
  "name": "scripting-blender-scenes",
  "version": "0.1.0",
  "description": "Skill for coding agents that build, rig, animate, light, simulate, scatter, export, and review Blender scenes through bpy scripts and headless Blender, without seeing the viewport.",
  "author": {
    "name": "aaddrick",
    "url": "https://github.com/aaddrick"
  },
  "homepage": "https://github.com/aaddrick/scripting-blender-scenes",
  "repository": "https://github.com/aaddrick/scripting-blender-scenes",
  "license": "MIT",
  "keywords": [
    "blender",
    "bpy",
    "3d",
    "animation",
    "rigging",
    "rendering",
    "agent-skill"
  ]
}
plugin.json
{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
  "name": "scripting-blender-scenes",
  "version": "0.1.0",
  "description": "Skill for coding agents that build, rig, animate, light, simulate, scatter, export, and review Blender scenes through bpy scripts and headless Blender, without seeing the viewport.",
  "author": {
    "name": "aaddrick",
    "url": "https://github.com/aaddrick"
  },
  "homepage": "https://github.com/aaddrick/scripting-blender-scenes",
  "repository": "https://github.com/aaddrick/scripting-blender-scenes",
  "license": "MIT"
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[scripting-blender-scenes on Agent Plugins Marketplace](https://pluginsmp.com/plugins/scripting-blender-scenes)