blender-inspect
v0.1.0Depth, surface and topology inspection of Blender scenes: mesh defect audits, depth-revealing renders and depth-ordering reports read from the scene itself.
By bsmi021License: MIT2 GitHub starsUpdated yesterday
Directory evidence
- Runtimes
- Codex, Claude Code, and Agent Plugins
- Parsed components
- 2 skill or MCP entries
- Source updated
- Oct 1, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install blender-inspect for Codex and Claude Code
codex plugin marketplace add IchenDEV/agent-plugin-mkt
codex plugin marketplace upgrade agent-plugin-marketplace
codex plugin add blender-inspect@agent-plugin-marketplacePaste and run these commands in a terminal with Codex. They add and refresh the PluginsMP catalog, then install this plugin.
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/bsmi021/pil-agent-pluginClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/blender-inspect/.
Plugin files
├── .codex-plugin/plugin.json├── .claude-plugin/plugin.json├── plugin.json├── skills/bootstrap/SKILL.md└── skills/model-inspection/SKILL.md
Included Skills2
Find the Blender install blender-inspect will use and check its version, or diagnose why a blender_* tool refused. Use for setup, a missing or wrong Blender, or before the first inspection run.
Find mesh defects, hidden dents, flipped faces, interpenetration and front-back order in a Blender scene from the scene's own data. Use when modeling or reviewing a .blend and flat renders cannot show depth, surface or topology problems.
Plugin manifests3
{
"name": "blender-inspect",
"version": "0.1.0",
"description": "Depth, surface and topology inspection of Blender scenes: mesh defect audits, depth-revealing renders and depth-ordering reports read from the scene itself.",
"author": {
"name": "bsmi021",
"url": "https://github.com/bsmi021"
},
"homepage": "https://github.com/bsmi021/pil-agent-plugin/tree/main/plugins/blender-inspect",
"repository": "https://github.com/bsmi021/pil-agent-plugin",
"license": "MIT",
"keywords": [
"blender",
"mesh-audit",
"depth",
"rendering"
],
"skills": "./skills/",
"interface": {
"displayName": "Blender Inspect",
"shortDescription": "Audit meshes and see depth in Blender scenes",
"longDescription": "Headless Blender tools that report mesh defects with locations, render matcap, depth, normal, AO and object-ID views, and state which object is in front in each view.",
"developerName": "bsmi021",
"category": "Developer Tools",
"capabilities": [
"Blender validation",
"3D inspection"
],
"websiteURL": "https://github.com/bsmi021/pil-agent-plugin/tree/main/plugins/blender-inspect",
"privacyPolicyURL": "https://github.com/bsmi021/pil-agent-plugin/blob/main/plugins/blender-inspect/PRIVACY.md",
"composerIcon": "./assets/icon.svg",
"logo": "./assets/icon.svg",
"defaultPrompt": [
"Audit this .blend for mesh defects.",
"Render matcap and depth views of this model.",
"Which part is in front in the front view?"
]
}
}{
"name": "blender-inspect",
"displayName": "Blender Inspect",
"version": "0.1.0",
"description": "Depth, surface and topology inspection of Blender scenes: mesh defect audits, depth-revealing renders and depth-ordering reports read from the scene itself.",
"author": {
"name": "bsmi021",
"url": "https://github.com/bsmi021"
},
"homepage": "https://github.com/bsmi021/pil-agent-plugin/tree/main/plugins/blender-inspect",
"repository": "https://github.com/bsmi021/pil-agent-plugin",
"license": "MIT",
"keywords": [
"blender",
"3d-modeling",
"mesh-audit",
"depth",
"rendering",
"topology"
]
}{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "blender-inspect",
"version": "0.1.0",
"description": "Depth, surface and topology inspection of Blender scenes: mesh defect audits, depth-revealing renders and depth-ordering reports read from the scene itself.",
"author": {
"name": "bsmi021",
"url": "https://github.com/bsmi021"
},
"homepage": "https://github.com/bsmi021/pil-agent-plugin/tree/main/plugins/blender-inspect",
"repository": "https://github.com/bsmi021/pil-agent-plugin",
"license": "MIT",
"keywords": [
"blender",
"3d-modeling",
"mesh-audit",
"depth",
"rendering",
"topology"
]
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[blender-inspect on Agent Plugins Marketplace](https://pluginsmp.com/plugins/blender-inspect)