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blender-design

v0.14.1+codex.20260922

Design, review, and export Blender scenes through controlled operations, visual milestones, and recovery checkpoints.

Codex36 Skills1 MCP serverstdio

By Full Stack Skills / PartMe.AILicense: Apache-2.01 GitHub starsUpdated 2 days ago

Directory evidence

Runtimes
Codex
Parsed components
37 skill or MCP entries
Source updated
Sep 22, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology

Install blender-design for Codex

Installs for the current user
codex plugin marketplace add full-aigc-plugins/blender-design-plugin
codex plugin marketplace upgrade partme-ai-blender
codex plugin add blender-design@partme-ai-blender

Paste and run these commands in a terminal with Codex. They add and refresh the partme-ai-blender catalog, then install this plugin.

Compatibility: the page URL and API slug “blender-design-2” remain stable.

  • Codex: blender-design-2@agent-plugin-marketplaceblender-design@partme-ai-blender

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/full-aigc-plugins/blender-design-plugin

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The repository root is the plugin root.

Plugin files

blender-design/
├── .codex-plugin/plugin.json
├── skills/blender-asset-library/SKILL.md
├── skills/blender-background-jobs/SKILL.md
├── skills/blender-character-animation/SKILL.md
├── skills/blender-character-rigging/SKILL.md
├── skills/blender-cinematography/SKILL.md
├── skills/blender-connector/SKILL.md
├── skills/blender-curves/SKILL.md
├── skills/blender-design/SKILL.md
├── skills/blender-export/SKILL.md
├── skills/blender-grease-pencil/SKILL.md
├── skills/blender-hair/SKILL.md
├── skills/blender-hard-surface/SKILL.md
├── skills/blender-harness/SKILL.md
├── skills/blender-harness-driving/SKILL.md
├── skills/blender-inspect/SKILL.md
├── skills/blender-managed/SKILL.md
├── skills/blender-mcp-setup/SKILL.md
├── skills/blender-preview/SKILL.md
├── skills/blender-previs/SKILL.md
├── skills/blender-procedural-modeling/SKILL.md
├── skills/blender-quality-validation/SKILL.md
├── skills/blender-recover/SKILL.md
├── skills/blender-render-compositing/SKILL.md
├── skills/blender-retopology/SKILL.md
├── skills/blender-scene-assembly/SKILL.md
├── skills/blender-sculpt-surface/SKILL.md
├── skills/blender-seedance-pipeline/SKILL.md
├── skills/blender-sequence-editing/SKILL.md
├── skills/blender-simulation/SKILL.md
├── skills/blender-to-dreamina/SKILL.md
├── skills/blender-tracking/SKILL.md
├── skills/blender-use/SKILL.md
├── skills/blender-uv-material/SKILL.md
├── skills/blender-video-original/SKILL.md
├── skills/blender-video-recreate/SKILL.md
├── skills/blender-visual-loop/SKILL.md
└── .mcp.json

Included Skills36

blender-asset-libraryskills/blender-asset-library/SKILL.md

从 PolyHaven 等 CC0 资产库为 Blender 场景取材:搜索资产、按体积纪律经 asset.fetch_url 下载、应用 HDRI 环境与 PBR 材质;用户要 HDRI、环境贴图、贴图材质、低模道具或提到 PolyHaven 时使用。

blender-background-jobsskills/blender-background-jobs/SKILL.md

Run snapshot-isolated Blender exports, durable animation frame sequences, explicit frame recovery, verified video composition, still renders, and simulation baking without blocking the foreground scene.

blender-character-animationskills/blender-character-animation/SKILL.md

Animate a registered Blender character rig and a single interactive prop with editable timing, IK controls, constraints, and continuity checks.

blender-character-riggingskills/blender-character-rigging/SKILL.md

Build and inspect editable Blender armatures, skin weights, IK controls, pole targets, joint limits, and prop constraints for character work.

blender-cinematographyskills/blender-cinematography/SKILL.md

Design and validate Blender cameras, lenses, subject aiming, path motion, focus, framing, and controlled handheld response.

blender-connectorskills/blender-connector/SKILL.md

Connect Codex to an already-open Blender window through the pinned PartMe Blender MCP Add-on.

blender-curvesskills/blender-curves/SKILL.md

Build editable Blender paths, profiles, cables, rails, or curve-driven props using registered curve commands.

blender-designskills/blender-design/SKILL.md

Turn a user's idea into a Blender scene through milestone-based modeling, materials, lighting, camera, and animation commands.

blender-exportskills/blender-export/SKILL.md

Export an approved Blender snapshot to verified model, image, video, EXR, USD, or Alembic artifacts using compatible receipt contracts.

blender-grease-pencilskills/blender-grease-pencil/SKILL.md

Create editable Blender Grease Pencil layers, materials, frame drawings, and mixed 2D/3D scenes with structured stroke data.

blender-hairskills/blender-hair/SKILL.md

Create and inspect native Blender Hair Curves from explicit surface-local strand points, radii, and bound source surfaces.

blender-hard-surfaceskills/blender-hard-surface/SKILL.md

Create editable hard-surface, product, mechanical, or prop geometry with registered Blender mesh, modifier, collection, and recipe commands.

blender-harnessskills/blender-harness/SKILL.md

Launch a managed Blender harness session and dispatch structured JSON commands through harness_cli.py. Covers session bootstrap, the closed request envelope (protocolVersion/sessionId/requestId/transactionId/command/arguments/expectedSceneRevision), receipt verification, error codes, capability maturity levels and background jobs. Use this skill for ANY task that needs to create, modify, inspect or export Blender content.

blender-harness-drivingskills/blender-harness-driving/SKILL.md

Drive the Blender Design Harness from a shell client: launch a session, dispatch the closed request contract, keep the sceneRevision chain coherent, sign action-bound authorizations for gated commands, and verify exported artifacts independently.

blender-inspectskills/blender-inspect/SKILL.md

Inspect an active Blender scene read-only before Codex designs, modifies, previews, or exports it.

blender-managedskills/blender-managed/SKILL.md

Start a non-invasive Blender design session from Codex without installing a Blender Add-on. Use for new projects or when the user wants Codex to launch Blender.

blender-mcp-setupskills/blender-mcp-setup/SKILL.md

Set up or diagnose the plugin-owned Blender MCP connection when Blender is missing, the Add-on is disabled, Start MCP Server has not been clicked, or no guarded Harness session is discoverable.

blender-previewskills/blender-preview/SKILL.md

Capture fresh camera, front, side, and top Blender previews for milestone review or visual diagnosis.

blender-previsskills/blender-previs/SKILL.md

Use when turning a story or shot list into a color-coded white-model previs video in Blender, producing placeholder blocking, exact cut timing, and a machine-readable geometry-to-role map for downstream Seedance video generation.

blender-procedural-modelingskills/blender-procedural-modeling/SKILL.md

Build or update reusable Blender Geometry Nodes systems and parameterized environments with version-probed node and socket semantics.

blender-quality-validationskills/blender-quality-validation/SKILL.md

Measure Blender geometry, character, prop, collision, motion, and camera acceptance criteria against explicit objects, frames, proxies, and tolerances.

blender-recoverskills/blender-recover/SKILL.md

Rollback a failed Blender milestone or resume from the latest confirmed checkpoint without replaying uncommitted commands.

blender-render-compositingskills/blender-render-compositing/SKILL.md

Configure Blender Eevee or Cycles, render passes, color management, material baking, dependency packing, compositor nodes, and verified extended exports.

blender-retopologyskills/blender-retopology/SKILL.md

Set up, project, transfer data layers for, and validate editable retopology surfaces against source meshes using registered retopo commands.

blender-scene-assemblyskills/blender-scene-assembly/SKILL.md

Organize Blender scenes, collections, object identity, transforms, visibility, and authorized reusable assets without losing editability or provenance.

blender-sculpt-surfaceskills/blender-sculpt-surface/SKILL.md

Create and refine Blender surface detail with topology-bound masks, displacement, foreground sculpt strokes, voxel remesh, Multires, and cleanup modifiers.

blender-seedance-pipelineskills/blender-seedance-pipeline/SKILL.md

Drive a Blender preview through the validated Dreamina 3D pipeline. Use when the user has a Blender scene and wants a Seedance 2.5 render from it.

blender-sequence-editingskills/blender-sequence-editing/SKILL.md

Assemble editable Blender VSE timelines from images, image sequences, scenes, movies, text, and sound, including timing, speed, transitions, audio fades, compositor modifiers, and verified local output.

blender-simulationskills/blender-simulation/SKILL.md

Configure and validate Blender rigid-body, collision, cloth, soft-body, smoke, point-cache, and fluid-cache workflows.

blender-to-dreaminaskills/blender-to-dreamina/SKILL.md

Use an already enabled official Jimeng Blender uploader to render or select a local video and create a Jimeng Web handoff link.

blender-trackingskills/blender-tracking/SKILL.md

Load approved footage, create normalized Blender tracking markers, solve a foreground camera, set up the scene, and validate reprojection error.

blender-useskills/blender-use/SKILL.md

Route requests to managed or Connector Blender workflows when a user wants Codex to create, modify, review, save, or export a Blender design.

blender-uv-materialskills/blender-uv-material/SKILL.md

Prepare UVs and physically based Blender materials for editable product or character assets, including texture color-space and normal-map semantics.

blender-video-originalskills/blender-video-original/SKILL.md

Turn a prose video concept into a timed, editable Blender white-model scene with articulated action, camera motion, preview evidence, and an optional authorized model-video handoff. Use for original concepts without a required reference-video reconstruction.

blender-video-recreateskills/blender-video-recreate/SKILL.md

Reconstruct a readable reference video's observable shots, articulated action, contacts, and camera motion as an editable Blender white-model video, then optionally prepare or run an authorized model-video handoff. Use for reference-video recreation, not prose-only original previs or simple video editing.

blender-visual-loopskills/blender-visual-loop/SKILL.md

Iterate a Blender scene against a target image with immutable screenshots, structured visual verdicts, explicit transaction commit or rollback, and either single-agent or judge-subagent orchestration.

MCP servers1

partme_blenderstdio
command
node
args
scripts/mcp_bootstrap.mjs
cwd
.

Plugin manifests1

.codex-plugin/plugin.json
{
  "name": "blender-design",
  "version": "0.14.1+codex.20260922",
  "description": "Design, review, and export Blender scenes through controlled operations, visual milestones, and recovery checkpoints.",
  "author": {
    "name": "Full Stack Skills / PartMe.AI",
    "url": "https://github.com/partme-ai"
  },
  "homepage": "https://github.com/full-aigc-plugins/blender-design-plugin",
  "repository": "https://github.com/full-aigc-plugins/blender-design-plugin",
  "license": "Apache-2.0",
  "keywords": [
    "blender",
    "3d-design",
    "modeling",
    "animation",
    "export",
    "codex"
  ],
  "skills": "./skills/",
  "mcpServers": "./.mcp.json",
  "interface": {
    "displayName": "Blender Design",
    "shortDescription": "Design, review, and export Blender projects",
    "longDescription": "Controls Blender through a guarded local Harness in non-invasive managed or Connector mode, with structured scene operations, milestone screenshots, transaction rollback, and verified multi-format exports.",
    "developerName": "Full Stack Skills / PartMe.AI",
    "category": "Creativity",
    "capabilities": [
      "Interactive",
      "Read",
      "Write"
    ],
    "websiteURL": "https://github.com/full-aigc-plugins/blender-design-plugin",
    "privacyPolicyURL": "https://github.com/full-aigc-plugins/blender-design-plugin/blob/main/PRIVACY.md",
    "termsOfServiceURL": "https://github.com/full-aigc-plugins/blender-design-plugin/blob/main/TERMS.md",
    "defaultPrompt": [
      "Create a Blender scene from this idea and show milestone previews",
      "Connect to my open Blender project and continue the design safely",
      "Export the approved Blender design and verify every output file"
    ],
    "brandColor": "#E87D0D",
    "composerIcon": "./assets/composer-icon.png",
    "logo": "./assets/official-logo.png",
    "logoDark": "./assets/official-logo.png",
    "screenshots": []
  }
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[blender-design on Agent Plugins Marketplace](https://pluginsmp.com/plugins/blender-design-2)