Agent Plugins Marketplace

Recently added

Plugins grouped by the day they were added to the directory, newest first.

Sep 16, 2026

  1. Generate audit-ready compliance documentation from Shipwright pipeline data (RTM, test evidence, change history, SBOM)

    Claude Code
  2. Generate changelogs from Conventional Commits, create tags, and manage PRs

    Claude Code
  3. Implement code from /shipwright-plan sections with TDD, code review, Conventional Commits, and git workflow

    Claude Code
  4. Onboard an existing repository (brownfield) into the Shipwright SDLC — analyze codebase, generate docs, configs, compliance artifacts, and an E2E baseline

    Claude Code
  5. Document review skills from Draft Detective: AI-powered checks that help authors catch issues in their documents before publication.

    CodexClaude Code27 skills
  6. slipway0stars

    slipway implements the Agentic Delivery Lifecycle (ADLC): interview-driven repo intake, app classification, hardened Dockerfiles, Terraform on Azure, GitHub Actions CI/CD with immutable tags, deployment verification and Jira tracking. Every platform choice is an interview option.

    Claude Code8 skills3 MCP servers
  7. craft0stars

    An evolvable Agent runtime with context, capability discovery, verified execution, quality evidence, and bounded workflow evolution.

    Codex1 skill1 MCP server
  8. Compatibility helper that turns evidence-backed execution observations into bounded Workflow drafts.

    Codex1 skill1 MCP server
  9. Compatibility alias for Craft Quality; evaluates versioned Agent assets with repeatable evidence.

    Codex1 skill1 MCP server
  10. Standalone repeatable evaluation and promotion evidence for Agent assets and task outcomes.

    Codex1 skill1 MCP server
  11. Standalone scoped and evidence-linked memory for AI hosts.

    Codex1 skill1 MCP server
  12. Standalone governed knowledge for people and AI hosts.

    Codex1 skill1 MCP server
  13. Standalone governed knowledge, scoped memory, and reproducible context for AI hosts.

    Codex1 skill1 MCP server
  14. Standalone discovery and governance for Skills, MCP tools, Workflows, and adapters.

    Codex1 skill1 MCP server
  15. Native full-screen confetti when the main Codex agent stops responding.

    CodexClaude Code
  16. 团队 AI 编程标配:编码规范(含安全红线)与架构规范(Go)、Go 开发规范(godev)、后端/前端测试规范、规格 skills(techspec、sddspec、tech-diagram-design)、团队知识库(kb skill + kb-reviewer + /kb-health)、提测命令、SDD 交付循环(/devloop + test-writer/reviewer/implementer 三角色,contract 按行为编号逐条收敛)

    Claude Code9 skills
  17. Inbound ajans standardında SEO/GEO performans değerlendirme sunumu (PPTX) üretir - aylık, çeyreklik, yarıyıl ve etki/migrasyon analizi modlarında. Inbound Design System görselini, icerik-dili-rehberi dil standardını ve GSC/GA4/Keyword Planner/SEOmonitor/Ahrefs veri şemalarını uygular. Üretime başlamadan önce sunumun amacını, dönemini ve hangi verilerin dahil edileceğini sorar; elde olmayan export'ları nasıl alınacağıyla birlikte net olarak ister.

    Claude Code1 skill
  18. DEPRECATED (2026-09-16) — hooks removed; plugin is a no-op. Independent verification lives in dev-process. See README.

    Claude Code1 skill
  19. Front door for Total Recall — Kyle's externalized self-model. Provides skill modes (status, search, ingest, brief) and the /tr-brief cold-start command. Backend at ~/projects/total-recall/.

    Claude Code1 skill
  20. tmux1stars

    Tmux session control for Claude Code — launch test sessions, send commands, read output with multi-agent safety

    Claude Code1 skill
  21. Read and analyze Claude Code session history for debugging, continuity, and workflow analysis

    Claude Code1 skill
  22. Intercept and securely store secrets pasted in chat. Auto-redacts from session logs.

    Claude Code1 skill
  23. Pre-mortem analysis skill — define success/failure criteria before execution. Forces agents to articulate what bad output looks like before starting multi-step work. Based on Gary Klein's prospective hindsight research.

    Claude Code1 skill
  24. handoff1stars

    Save session context and resume in fresh Claude sessions without losing continuity

    Claude Code1 skill
  25. gastown1stars

    Multi-agent orchestration system for coordinating Claude Code instances across projects. Includes skills for Gas Town environment, gt/bd commands, convoys, molecules, and the propulsion principle.

    Claude Code2 skills
  26. friction1stars

    Friction mining lifecycle for Total Recall — mining session transcripts, writing v2 stories, extracting moments from Kyle's comments, logging to the knowledge graph, and enriching over time. Encodes quality conventions so future sessions don't need re-teaching.

    Claude Code1 skill
  27. Fable 5's judgment habits as skills + hooks for Opus 4.8 — precondition checking, executive-mode interaction, one-screen output, adversarial self-review, and two enforcement hooks (rendered-proof, session-exit-hygiene)

    Claude Code4 skills
  28. Empathetic 1-on-1 tutor that teaches any subject using a structured MECE framework

    Claude Code1 skill
  29. Structured development pipeline with spec-driven architecture, review gates, independent verification, and agent team coordination. Right-sizes the process (Tier S/M/L) and enforces an extensible Verification Suite of gates via the verify-before-close hook.

    Claude Code
  30. Enforces Kyle Deploy Standard v1 — all deployable projects use /opt symlink layout, Docker, /mnt/pi-data bind mounts.

    Claude Code1 skill
  31. capture1stars

    Quick-capture tasks, bookmarks, ideas, follow-ups, and research items to a personal inbox via the capture-mcp MCP server.

    Claude Code1 skill
  32. capa1stars

    Corrective and Preventive Action (CAPA) process skill. Investigates process failures, researches best practices, fixes the process first, then re-executes to fix the original defect. Includes SQLite tracking database for pattern analysis across incidents.

    Claude Code1 skill
  33. delivery0stars

    Implement, review, and deliver an approved plan slice by slice through Worker and Reviewer subagents: a test gate on the Worker, a read-only Reviewer, and a human-approval prompt for commands that deploy, publish, change shared state, or destroy work.

    Claude Code1 skill
  34. Principal-level architecture consultant subagent team that runs a gated discovery-to-brief workflow — with a skeptic/practical-planner check-and-balance and a cartographer that diagrams every architectural output — without touching implementation.

    Claude Code3 skills
  35. Times every tool call and wraps the engine's ToolUse rendering with a colored duration badge from the surface's own element table, on the terminal, Desktop and mobile. Hooks tool.call and ui.render using JSX.

    Claude Code
  36. Redacts API keys, tokens, JWTs, private keys and connection strings from every tool result before the model reads them, notes the redaction through context, and refuses to echo a redacted placeholder back into a Bash command. A tool.call hook in the after placement.

    Claude Code
  37. Denies Edit, Write and NotebookEdit calls on sensitive paths (.env files, lockfiles, CI workflows, git internals, private keys) with a glob allowlist override. A tool.call hook with an array matcher.

    Claude Code
  38. Asks the user, in the engine's AskUserQuestion dialog ($.ui.ask), before Claude edits or overwrites a file larger than a configurable line count; denies by default when nobody can answer (headless runs). A tool.call hook on Edit and Write using $.fs.read.

    Claude Code
  39. Denies Bash commands that match destructive patterns (recursive rm on roots, force push, hard reset, destructive SQL, disk formatting) before they run. A tool.call hook with a Bash matcher that returns { deny } without calling next.

    Claude Code
  40. Short-circuits repeated WebFetch calls for the same URL and prompt within a session, answering { result } from cache without a network round trip. A tool.call hook with TTL and size limits.

    Claude Code
  41. Rewrites npm and npx invocations to pnpm (or yarn / bun) before the Bash tool runs them and tells the model what ran through context. A tool.call hook that forwards a modified event (the modifying placement).

    Claude Code
  42. One hook on * that records every event on $ (tool calls, prompts, turns, other plugins' fs/http/process calls) as JSON lines with origin plugin and tier, duration and outcome, including denials. Buffered and flushed to a JSONL file through $.fs at the end of every turn.

    Claude Code
  43. Overrides the built-in WebSearch tool and routes queries to the Exa search API through $.http.fetch, answering in WebSearch's own result shape, with automatic fallback to the built-in search. A tool.call hook that replaces a core tool.

    Claude Code
  44. typing-test32kstars

    Typing test above the Claude Code prompt: retype a line of code as fast as you can. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs function hooks (early access) and an interactive terminal with a mouse.

    Claude Code
  45. tool-defense32kstars

    A tower defense above the Claude Code prompt where every enemy is one of Claude's real tool calls: Bash sends runners, an Edit or Write a slow tank, a web or MCP call a flyer, an Agent a boss. Build and upgrade towers by clicking beside the road, hold the base through Claude's turn. Zero tokens. Needs function hooks (early access) and an interactive terminal with a mouse.

    Claude Code
  46. tetris32kstars

    Tetris above the Claude Code prompt: fit the falling pieces and clear lines. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs function hooks (early access) and an interactive terminal with a mouse.

    Claude Code
  47. snake32kstars

    Snake above the Claude Code prompt: eat, grow, and keep off the walls and yourself. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs function hooks (early access) and an interactive terminal with a mouse.

    Claude Code
  48. pong32kstars

    Pong above the Claude Code prompt: first to 5 against the computer. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs function hooks (early access) and an interactive terminal with a mouse.

    Claude Code
  49. pet32kstars

    A virtual pet above the Claude Code prompt that grows as Claude works: passing tests, commits and edits grant XP and mood, failing tests cost mood, idling drains it; egg → baby → kid → adult → legend. Zero tokens. Split out of cc-arcade (MIT, Seza Akgün). Needs function hooks (early access) and an interactive terminal.

    Claude Code
  50. pacman32kstars

    Pac-Man above the Claude Code prompt: a 19×15 maze, four ghosts that chase, scatter and flee, power pellets, three lives and faster levels. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. Needs function hooks (early access) and an interactive terminal.

    Claude Code