plugins marketplace
← All plugins

ux-design

v1.5.1

UX and UI design skills including Refactoring UI, iOS HIG design, usability heuristics, habit-forming product design, behavior design for retention, web typography, award-winning top-design, Steve Jobs-style design reviews, and Don Norman's foundational design principles

CodexAgent Plugins11 skills

MIT1.9kupdated 4 hours ago

Source

git clone https://github.com/wondelai/skills

Clone the source, then follow the repository's marketplace instructions for your runtime. The plugin root is plugins/ux-design/ inside the repository.

Layout

plugins/ux-design/
├── .codex-plugin/plugin.json
├── plugin.json
├── skills/design-everyday-things/SKILL.md
├── skills/hooked-ux/SKILL.md
├── skills/improve-retention/SKILL.md
├── skills/ios-hig-design/SKILL.md
├── skills/lean-ux/SKILL.md
├── skills/microinteractions/SKILL.md
├── skills/refactoring-ui/SKILL.md
├── skills/steve-jobs-design-review/SKILL.md
├── skills/top-design/SKILL.md
├── skills/ux-heuristics/SKILL.md
└── skills/web-typography/SKILL.md

Skills11

design-everyday-thingsskills/design-everyday-things/SKILL.md

Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", "mental model", "mapping", "seven stages of action", "users keep making mistakes", "this is unintuitive", or "people cant figure out how to use it". Also trigger when reducing product complexity or feature creep. Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.

hooked-uxskills/hooked-ux/SKILL.md

Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "habit formation", "engagement loops", "habit zone", or "the manipulation matrix". Also trigger when designing notification or re-engagement strategies, building streaks or progress systems, or analyzing why users stop after signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.

improve-retentionskills/improve-retention/SKILL.md

Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users sign up but dont stick around", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users quit after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.

ios-hig-designskills/ios-hig-design/SKILL.md

Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

lean-uxskills/lean-ux/SKILL.md

Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "outcome over output", "design studio method", "assumption mapping", "lightweight research", "too much design documentation", or "get the team designing together". Also trigger when reducing design-documentation overhead, getting cross-functional teams to co-design, or running fast usability experiments. Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.

microinteractionsskills/microinteractions/SKILL.md

Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

refactoring-uiskills/refactoring-ui/SKILL.md

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent design tokens, creating dark mode themes, improving data-visualization clarity, or polishing UI details before launch. Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.

steve-jobs-design-reviewskills/steve-jobs-design-review/SKILL.md

Review designs, products, and features with Steve Jobs' standards: ruthless simplicity, focus, and end-to-end excellence. Use when the user mentions "Steve Jobs review", "design review", "product review", "what would Steve do", "insanely great", "this feels too complicated", "too many features", "product taste", "saying no", or "is this good enough to ship". Also trigger when critiquing a UI, feature, or roadmap for focus and simplicity, cutting scope to the essential, or pressure-testing the whole experience from first run to daily use. Covers the simplicity audit, the no list, design-is-how-it-works, end-to-end ownership, demo culture, and a Jobs-style review protocol with binary verdicts. For visual design fundamentals, see refactoring-ui. For usability audits, see ux-heuristics. For detail polish, see microinteractions.

top-designskills/top-design/SKILL.md

Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "Awwwards quality", "make my site stunning", "scroll animations", "parallax storytelling", "cinematic web design", "portfolio site", or "brand experience". Also trigger when elevating a standard landing page into a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.

ux-heuristicsskills/ux-heuristics/SKILL.md

Evaluate and improve interface usability using heuristic analysis. Use when the user mentions "usability audit", "users are confused", "form usability", "navigation problems", "Nielsen heuristics", "cognitive walkthrough", or "is this easy to use". Also trigger when reviewing a design for usability issues, improving form-completion rates, or evaluating information architecture and navigation. Covers Krug's laws, Nielsen's 10 heuristics, severity ratings, dark-pattern recognition, and accessibility. For visual design fixes, see refactoring-ui. For conversion-focused audits, see cro-methodology.

web-typographyskills/web-typography/SKILL.md

Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", "type hierarchy", "variable fonts", "FOUT/FOIT", "typographic scale", or "the text is hard to read". Also trigger when choosing between system fonts and web fonts, optimizing font-loading performance, or designing readable long-form content. Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.

Manifests2

plugins/ux-design/.codex-plugin/plugin.json
{
  "name": "ux-design",
  "version": "1.5.1",
  "description": "UX and UI design skills including Refactoring UI, iOS HIG design, usability heuristics, habit-forming product design, behavior design for retention, web typography, award-winning top-design, Steve Jobs-style design reviews, and Don Norman's foundational design principles",
  "license": "MIT",
  "keywords": [
    "ux",
    "ui",
    "design",
    "ios",
    "hig",
    "typography",
    "usability",
    "refactoring-ui",
    "hooked",
    "retention",
    "behavior-design",
    "tiny-habits",
    "steve-jobs",
    "design-review",
    "simplicity",
    "make-it-look-better",
    "ui-polish",
    "font-pairing",
    "microinteractions",
    "usability-audit"
  ],
  "repository": "https://github.com/wondelai/skills",
  "homepage": "https://github.com/wondelai/skills",
  "skills": "./skills/"
}
plugins/ux-design/plugin.json
{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
  "name": "ux-design",
  "version": "1.5.1",
  "description": "UX and UI design skills including Refactoring UI, iOS HIG design, usability heuristics, habit-forming product design, behavior design for retention, web typography, award-winning top-design, Steve Jobs-style design reviews, and Don Norman's foundational design principles",
  "author": {
    "name": "Wondel.ai",
    "url": "https://wondel.ai"
  },
  "homepage": "https://github.com/wondelai/skills",
  "repository": "https://github.com/wondelai/skills",
  "license": "MIT",
  "keywords": [
    "ux",
    "ui",
    "design",
    "ios",
    "hig",
    "typography",
    "usability",
    "refactoring-ui",
    "hooked",
    "retention",
    "behavior-design",
    "tiny-habits",
    "steve-jobs",
    "design-review",
    "simplicity",
    "make-it-look-better",
    "ui-polish",
    "font-pairing",
    "microinteractions",
    "usability-audit"
  ]
}