streaming-media-engineering
v0.1.2Streaming-media (video/audio) engineering team — agents for a streaming build: media-streaming-architect (VOD vs live, protocol choice across HLS / MPEG-DASH / CMAF / WebRTC / LL-HLS, packaging + origin/edge, single vs multi-CDN, DRM across Widevine / FairPlay / PlayReady, ABR-ladder philosophy, cost), transcoding-pipeline-engineer (codec choice across H.264 / HEVC / AV1 / VP9, FFmpeg pipelines, per-title & ABR-ladder encoding, GPU vs CPU, CMAF packaging, captions, audio & loudness), and playback-and-delivery-engineer (player integration across hls.js / dash.js / Shaka / ExoPlayer / AVPlayer, ABR tuning, QoE metrics, low-latency live, client DRM, CDN cache tuning). Ships skills, a knowledge bank (Mermaid decision trees + a dated 2026 reference), best-practices, templates, commands. Engineering judgment, not legal/DRM-licensing advice; codec/protocol/CDN/DRM/player specifics carry a retrieval date + [verify-at-use]; no PII. Requires ravenclaude-core@>=0.7.0.
By Matt CorbettLicense: MIT7 GitHub starsUpdated last week
Directory evidence
- Runtimes
- Claude Code
- Parsed components
- 4 skill or MCP entries
- Source updated
- Sep 15, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install streaming-media-engineering for Claude Code
claude plugin marketplace add IchenDEV/agent-plugin-mkt
claude plugin marketplace update agent-plugin-marketplace
claude plugin install streaming-media-engineering@agent-plugin-marketplacePaste and run these commands in a terminal with Claude Code. They add and refresh the PluginsMP catalog, then install this plugin.
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/mcorbett51090/RavenClaudeClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/streaming-media-engineering/.
Plugin files
├── .claude-plugin/plugin.json├── skills/low-latency-live-streaming/SKILL.md├── skills/playback-qoe-and-delivery/SKILL.md├── skills/streaming-architecture-and-protocol-selection/SKILL.md└── skills/transcoding-and-abr-ladder/SKILL.md
Included Skills4
Hit a live-streaming latency target: pick the approach (standard HLS/DASH, LL-HLS/LL-DASH with chunked CMAF, or WebRTC for sub-second/interactive) from the required end-to-end latency and scale, then budget latency across capture/encode, segment & part duration, chunked transfer, live origin, CDN, and the player live-edge buffer — trading latency against rebuffer risk deliberately. Protocol/latency specifics verify-at-use.
Deliver playback quality-of-experience: integrate the player (hls.js / dash.js / Shaka / ExoPlayer / AVPlayer) to the chosen protocol and DRM, tune the ABR algorithm (buffer- vs throughput-based, start bitrate, switch thresholds, caps) for stability, measure QoE by rebuffer ratio / startup time / average bitrate / VSF, and tune CDN/edge cache (cache-key, TTL, prefetch) — all instrumented with playback analytics. Player/CDN/QoE specifics verify-at-use.
Choose VOD vs live and the streaming protocol (HLS / MPEG-DASH / CMAF / LL-HLS / WebRTC) on the use-case, latency target, and device/browser reach — then commit to a packaging format (CMAF hedge), an origin/edge design, a single-vs-multi-CDN strategy, and the multi-DRM matrix (Widevine / FairPlay / PlayReady) the reach implies. Protocol/DRM/CDN specifics verify-at-use.
Choose codecs in tiers (H.264 reach floor + HEVC/AV1/VP9 efficiency), design the ABR ladder per-title from content complexity rather than a fixed table, build the FFmpeg pipeline for the quality/throughput/cost triangle (CRF vs 2-pass, GPU vs CPU, chunked parallel, GOP/segment alignment), and package once to CMAF/fMP4 with captions and loudness-normalized audio. Codec/flag/bitrate specifics verify-at-use.
Plugin manifests1
{
"name": "streaming-media-engineering",
"version": "0.1.2",
"description": "Streaming-media (video/audio) engineering team — agents for a streaming build: media-streaming-architect (VOD vs live, protocol choice across HLS / MPEG-DASH / CMAF / WebRTC / LL-HLS, packaging + origin/edge, single vs multi-CDN, DRM across Widevine / FairPlay / PlayReady, ABR-ladder philosophy, cost), transcoding-pipeline-engineer (codec choice across H.264 / HEVC / AV1 / VP9, FFmpeg pipelines, per-title & ABR-ladder encoding, GPU vs CPU, CMAF packaging, captions, audio & loudness), and playback-and-delivery-engineer (player integration across hls.js / dash.js / Shaka / ExoPlayer / AVPlayer, ABR tuning, QoE metrics, low-latency live, client DRM, CDN cache tuning). Ships skills, a knowledge bank (Mermaid decision trees + a dated 2026 reference), best-practices, templates, commands. Engineering judgment, not legal/DRM-licensing advice; codec/protocol/CDN/DRM/player specifics carry a retrieval date + [verify-at-use]; no PII. Requires ravenclaude-core@>=0.7.0.",
"author": {
"name": "Matt Corbett"
},
"homepage": "https://github.com/mcorbett51090/RavenClaude",
"license": "MIT",
"keywords": [
"streaming-media",
"video-streaming",
"hls",
"mpeg-dash",
"cmaf",
"webrtc",
"ll-hls",
"transcoding",
"ffmpeg",
"av1",
"hevc",
"abr-ladder",
"drm",
"cdn-delivery",
"playback-qoe"
],
"requires": {
"plugins": [
"ravenclaude-core@>=0.7.0"
]
}
}For maintainers
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[streaming-media-engineering on Agent Plugins Marketplace](https://pluginsmp.com/plugins/streaming-media-engineering)