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shipyard

v0.6.0

Run the repo's ship skill in background terminals, using the same agent runtime as the parent session, with fleet monitoring, escalations, and automatic Codex parent continuity after transient model-capacity stops. Requires the ship skill; it launches nothing else.

CodexClaude Code1 Skill

By dimonbLicense: MIT0 GitHub starsUpdated 4 days ago

Directory evidence

Runtimes
Codex and Claude Code
Parsed components
1 skill or MCP entry
Source updated
Sep 19, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology

Install shipyard for Codex and Claude Code

Installs for the current user
codex plugin marketplace add dimonb/skills
codex plugin marketplace upgrade dimonb-skills
codex plugin add shipyard@dimonb-skills

Paste and run these commands in a terminal with Codex. They add and refresh the dimonb-skills catalog, then install this plugin.

Compatibility: the page URL and API slug “shipyard” remain stable.

  • Codex: shipyard@agent-plugin-marketplaceshipyard@dimonb-skills

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/dimonb/skills

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/shipyard/.

Plugin files

plugins/shipyard/
├── .codex-plugin/plugin.json
├── .claude-plugin/plugin.json
└── skills/shipyard/SKILL.md

Included Skills1

shipyardskills/shipyard/SKILL.md

shipyard: run the repo's ship skill in background terminals (agterm sessions when available, tmux windows otherwise) and supervise them. Use when changes should each be driven end to end by a background agent matching the parent runtime (Codex launches Codex; Claude launches Claude), with status and escalation monitoring. Requires a ship skill in the repo; it launches nothing else.

Plugin manifests2

plugins/shipyard/.codex-plugin/plugin.json
{
  "name": "shipyard",
  "version": "0.6.0",
  "description": "Run the repo's ship skill in background terminals, using the same agent runtime as the parent session, with fleet monitoring, escalations, and automatic Codex parent continuity after transient model-capacity stops. Requires the ship skill; it launches nothing else.",
  "author": {
    "name": "dimonb",
    "url": "https://github.com/dimonb"
  },
  "homepage": "https://github.com/dimonb/skills/tree/main/plugins/shipyard",
  "repository": "https://github.com/dimonb/skills",
  "license": "MIT",
  "keywords": [
    "shipyard",
    "ship",
    "fleet",
    "tmux",
    "agterm",
    "worktree",
    "supervisor",
    "automation"
  ],
  "skills": "./skills/",
  "interface": {
    "displayName": "shipyard",
    "shortDescription": "Supervise a fleet of background ship sessions",
    "longDescription": "A shipyard is where many ships are built at once. It launches the repo's own ship skill with a child agent matching the parent runtime, in one background terminal and git worktree per change. It reports status, watches for children that have stalled or run out of context, carries every escalation back to the parent session, and keeps a Codex parent supervising after transient model-capacity stops. Requires the ship skill in the repo.",
    "developerName": "dimonb",
    "category": "Developer Tools",
    "capabilities": [
      "Interactive",
      "Write"
    ],
    "defaultPrompt": [
      "Ship issues 108 and 104 in parallel",
      "Show me the status of the running ship sessions",
      "Start a ship session for this idea"
    ]
  }
}
plugins/shipyard/.claude-plugin/plugin.json
{
  "name": "shipyard",
  "version": "0.6.0",
  "description": "Run the repo's ship skill in background terminals, using the same agent runtime as the parent session, with fleet monitoring, escalations, and automatic Codex parent continuity after transient model-capacity stops. Requires the ship skill; it launches nothing else.",
  "dependencies": [
    "ship"
  ],
  "author": {
    "name": "dimonb",
    "url": "https://github.com/dimonb"
  },
  "homepage": "https://github.com/dimonb/skills/tree/main/plugins/shipyard",
  "repository": "https://github.com/dimonb/skills",
  "license": "MIT",
  "keywords": [
    "shipyard",
    "ship",
    "fleet",
    "tmux",
    "agterm",
    "worktree",
    "supervisor",
    "automation"
  ]
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[shipyard on Agent Plugins Marketplace](https://pluginsmp.com/plugins/shipyard)