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retro-audio

v0.2.4

Renders retro sound effects and short chiptune loops to WAV with the Python standard library only: an sfxr-style parameter model and an MML subset with Game Boy and NES pulse duties and channel limits for Game Boy, NES, and PICO-8 (four channels, one noise part). Another plugin can play the WAV; this one does not read that plugin's files.

Claude Code2 Skills

By Melodic SoftwareLicense: MIT21 GitHub starsUpdated 2 days ago

Directory evidence

Runtimes
Claude Code
Parsed components
2 skill or MCP entries
Source updated
Oct 4, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →

Install retro-audio for Claude Code

Installs for the current user
claude plugin marketplace add IchenDEV/agent-plugin-mkt
claude plugin marketplace update agent-plugin-marketplace
claude plugin install retro-audio@agent-plugin-marketplace

Paste and run these commands in a terminal with Claude Code. They add and refresh the PluginsMP catalog, then install this plugin.

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/melodic-software/claude-code-plugins

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/retro-audio/.

Plugin files

plugins/retro-audio/
├── .claude-plugin/plugin.json
├── skills/music/SKILL.md
└── skills/sfx/SKILL.md

Included Skills2

musicskills/music/SKILL.md

Render a chiptune loop from MML text to WAV with pulse, triangle, and noise presets, standard library only. Use when: 'chiptune', '8-bit music', 'retro game loop', 'MML to wav'. Not for a one-shot effect (use /retro-audio:sfx) or lyrics.

sfxskills/sfx/SKILL.md

Render a retro sound effect to WAV from an sfxr-style parameter set, standard library only. Use when: 'sound effect', '8-bit sfx', 'pickup sound', 'jump sound', 'explosion sfx', 'chiptune effect'. Not for a song or loop (use /retro-audio:music) or a picture.

Plugin manifests1

plugins/retro-audio/.claude-plugin/plugin.json
{
  "name": "retro-audio",
  "version": "0.2.4",
  "description": "Renders retro sound effects and short chiptune loops to WAV with the Python standard library only: an sfxr-style parameter model and an MML subset with Game Boy and NES pulse duties and channel limits for Game Boy, NES, and PICO-8 (four channels, one noise part). Another plugin can play the WAV; this one does not read that plugin's files.",
  "author": {
    "name": "Melodic Software",
    "email": "[email protected]"
  },
  "license": "MIT",
  "keywords": [
    "audio",
    "chiptune",
    "sfx",
    "wav",
    "mml",
    "game-audio",
    "skill"
  ]
}

If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.

[retro-audio on Agent Plugins Marketplace](https://pluginsmp.com/plugins/retro-audio)