pascal-agent-skills
v0.1.10Create, inspect, validate, and assess furniture layouts with bounded next actions in Pascal through MCP.
By PascalLicense: MIT1 GitHub starsUpdated last month
Directory evidence
- Runtimes
- Agent Plugins
- Parsed components
- 2 skill or MCP entries
- Source updated
- Sep 16, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Get the plugin
git clone https://github.com/Unity-Billal-mesloub/editor-architecturalClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The repository root is the plugin root.
This listing currently publishes only the generic Agent Plugins format. Automatic install commands for other clients are not generated yet.
Plugin files
├── plugin.json├── skills/furniture-fit/SKILL.md└── skills/pascal-3d/SKILL.md
Included Skills2
Assess whether furniture fits in a measured Pascal room or layout. Use this skill for sofa, table, bed, cabinet, appliance, staging, placement, collision, clearance, or rotated-footprint questions. Produce a tool-backed spatial report that distinguishes footprint fit from unsupported height, door-swing, assembly, and delivery-route claims, and return insufficient evidence when dimensions or scale are missing.
Connect to Pascal and use its MCP tools to create, inspect, edit, validate, save, or hand off editable 3D building scenes. Use this skill whenever a user asks an agent to work in Pascal, make a room or building model, inspect a Pascal project, perform spatial edits, connect Pascal MCP, or return a verified Pascal editor link. It also governs safe local, existing-account, and explicitly authorized autonomous setup.
Plugin manifests1
{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "pascal-agent-skills",
"version": "0.1.10",
"description": "Create, inspect, validate, and assess furniture layouts with bounded next actions in Pascal through MCP.",
"author": {
"name": "Pascal",
"email": "[email protected]",
"url": "https://pascal.app"
},
"homepage": "https://editor.pascal.app/docs/developers/mcp",
"repository": "https://github.com/pascalorg/editor",
"license": "MIT",
"keywords": [
"pascal",
"3d",
"architecture",
"mcp",
"furniture",
"spatial"
],
"extensions": {
"com.openai": {
"interface": {
"displayName": "Pascal",
"shortDescription": "Build 3D scenes and check fit",
"longDescription": "Use Pascal's MCP tools to work with editable building scenes, validate and save results, and produce bounded furniture footprint reports with explicit evidence, limitations, and blocker-aware next actions.",
"developerName": "Pascal",
"category": "Developer Tools",
"capabilities": [
"Build and edit 3D scenes",
"Validate spatial layouts",
"Assess furniture footprints"
],
"websiteURL": "https://editor.pascal.app/docs/developers/mcp",
"privacyPolicyURL": "https://editor.pascal.app/privacy",
"termsOfServiceURL": "https://editor.pascal.app/terms",
"defaultPrompt": [
"Use Pascal to inspect this building project, make the requested bounded edit, validate it, save it, and return the editor URL.",
"Check whether this furniture footprint fits in a measured Pascal room, including rotations, collisions, and door access."
],
"brandColor": "#171717",
"composerIcon": "./assets/pascal-mark.svg",
"logo": "./assets/pascal-mark-plate.svg"
}
}
}
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[pascal-agent-skills on Agent Plugins Marketplace](https://pluginsmp.com/plugins/pascal-agent-skills-5)