mod-kit
v0.1.0What every mod shares: the boxed card a tool result row is drawn as, the grey card for an action a guard blocked among its uses, the shell, git and gh command readers, the readers of a session's repository, of a repository gh names and of a github.com link, the reader of where a checkout stands (its branch and the issues it names), the band above the prompt composed once for every mod, a mod's side pane drawn as the same card, and one more try of a mod's refused message to another session.
By Dan Wright0 GitHub starsUpdated 2 weeks ago
Directory evidence
- Runtimes
- Claude Code
- Parsed components
- 0 skill or MCP entries
- Source updated
- Oct 4, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install mod-kit for Claude Code
claude plugin marketplace add IchenDEV/agent-plugin-mkt
claude plugin marketplace update agent-plugin-marketplace
claude plugin install mod-kit@agent-plugin-marketplacePaste and run these commands in a terminal with Claude Code. They add and refresh the PluginsMP catalog, then install this plugin.
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/danwright32/claude-configClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is payload/mods/mod-kit/.
Plugin files
└── .claude-plugin/plugin.json
Plugin manifests1
{
"name": "mod-kit",
"version": "0.1.0",
"description": "What every mod shares: the boxed card a tool result row is drawn as, the grey card for an action a guard blocked among its uses, the shell, git and gh command readers, the readers of a session's repository, of a repository gh names and of a github.com link, the reader of where a checkout stands (its branch and the issues it names), the band above the prompt composed once for every mod, a mod's side pane drawn as the same card, and one more try of a mod's refused message to another session.",
"author": {
"name": "Dan Wright"
},
"types": "./types/index.d.ts",
"userConfig": {
"appleTerminalMouseReporting": {
"type": "boolean",
"title": "Apple Terminal: Allow Mouse Reporting is kept on",
"description": "Set on a Mac whose Apple Terminal tabs keep View > Allow Mouse Reporting ticked (#1012). On, Apple Terminal in the fullscreen layout draws real buttons in the band and in panes. Off (the default), it draws each button as the text to type instead (\"type: /press <mod> <button>\"). The risk with it on, accepted by Dan on 2026-10-09: that switch is per tab and Cmd+R flips it, and no mod can read it, so in a tab where it is off every button still looks live and a click on it does nothing. Tick the switch again in that tab, or type the button's /press command. tmux, screen, the main screen and an unnamed terminal draw the typed text either way. Saved in this Mac's own settings.json, which the sync never carries; a new session picks up a change.",
"default": false
}
}
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[mod-kit on Agent Plugins Marketplace](https://pluginsmp.com/plugins/mod-kit)