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godot-plugin

v0.2.2

Godot 游戏开发 Skills:原生 CLI/GDScript、模块架构、性能、编辑器工具与条件式 C#/GDExtension 工作流。

CodexClaude CodeAgent Plugins23 Skills

By godot-plugin contributorsLicense: MIT0 GitHub starsUpdated last week

Directory evidence

Runtimes
Codex, Claude Code, and Agent Plugins
Parsed components
23 skill or MCP entries
Source updated
Oct 12, 2026
Manifest status
Canonical path parsed

The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →

Install godot-plugin for Codex and Claude Code

Installs for the current user
codex plugin marketplace add wangdiandao/godot-plugin
codex plugin marketplace upgrade godot-native-local
codex plugin add godot-plugin@godot-native-local

Paste and run these commands in a terminal with Codex. They add and refresh the godot-native-local catalog, then install this plugin.

Compatibility: the page URL and API slug “godot-plugin” remain stable.

  • Codex: godot-plugin@agent-plugin-marketplace → godot-plugin@godot-native-local

The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.

Get the source manually
git clone https://github.com/wangdiandao/godot-plugin

Clone the source repository, then follow its setup instructions to add the plugin to a compatible client. The repository root is the plugin root.

Plugin files

godot-plugin/
├── .codex-plugin/plugin.json
├── .claude-plugin/plugin.json
├── plugin.json
├── skills/godot-2d/SKILL.md
├── skills/godot-3d/SKILL.md
├── skills/godot-animation/SKILL.md
├── skills/godot-api/SKILL.md
├── skills/godot-architecture/SKILL.md
├── skills/godot-assets/SKILL.md
├── skills/godot-audio/SKILL.md
├── skills/godot-csharp/SKILL.md
├── skills/godot-data/SKILL.md
├── skills/godot-editor-tools/SKILL.md
├── skills/godot-export/SKILL.md
├── skills/godot-gdextension/SKILL.md
├── skills/godot-gdscript/SKILL.md
├── skills/godot-multiplayer/SKILL.md
├── skills/godot-navigation/SKILL.md
├── skills/godot-performance/SKILL.md
├── skills/godot-physics/SKILL.md
├── skills/godot-project/SKILL.md
├── skills/godot-rendering/SKILL.md
├── skills/godot-scenes/SKILL.md
├── skills/godot-ui/SKILL.md
├── skills/godot-validation/SKILL.md
└── skills/godot-workflow/SKILL.md

Included Skills23

godot-2dskills/godot-2d/SKILL.md

Build Godot 2D content, including sprites, TileSets, TileMapLayer, terrain, level layouts, and Camera2D.

godot-3dskills/godot-3d/SKILL.md

Build Godot 3D content, including meshes, models, levels, Camera3D, and skeleton resource organization.

godot-animationskills/godot-animation/SKILL.md

Create or adjust Godot frame and property animations, AnimationPlayer, AnimationTree, animation libraries, and skeletal animation playback.

godot-apiskills/godot-api/SKILL.md

Verify uncertain Godot classes, bindings, CLI flags and version differences using fixed official documentation, source bindings and actual minimal calls.

godot-architectureskills/godot-architecture/SKILL.md

Design or refactor Godot module boundaries, component composition, lifecycle wiring, scene contracts, signals and Autoload services; diagnose dependency and state coupling.

godot-assetsskills/godot-assets/SKILL.md

Import, reimport, or generate images, fonts, audio, and models for Godot, configure import parameters, and verify that resources load.

godot-audioskills/godot-audio/SKILL.md

Develop, modify, and diagnose Godot sound playback, import choices, audio bus routing, effects, volume controls, positional audio, recording, and platform playback conditions.

godot-csharpskills/godot-csharp/SKILL.md

Build, modify, and diagnose Godot C# gameplay scripts, resources, signals, and .NET projects; use when managed code or its build/debug pipeline is part of the task.

godot-dataskills/godot-data/SKILL.md

Implement or modify Godot configuration Resources, user settings and versioned player saves; diagnose sharing, migration, corruption and write failures.

godot-editor-toolsskills/godot-editor-tools/SKILL.md

Develop, modify, and diagnose Godot @tool scripts, EditorPlugin docks, inspectors and import/export tools with editor undo, persistence and lifecycle checks.

godot-exportskills/godot-export/SKILL.md

Prepare official Godot export templates and presets, build target-platform artifacts, and verify build results and platform prerequisites.

godot-gdextensionskills/godot-gdextension/SKILL.md

Build, integrate, modify, and diagnose native Godot GDExtension libraries, public bindings and platform loading; use for native extension code rather than engine-source modules.

godot-gdscriptskills/godot-gdscript/SKILL.md

Implement, modify or diagnose GDScript gameplay and tool logic, typed interfaces, signals, asynchronous flow and script lifecycle.

godot-multiplayerskills/godot-multiplayer/SKILL.md

Use Godot native multiplayer APIs to implement connections, RPCs, state synchronization, and object spawning, with local multiprocess validation.

godot-navigationskills/godot-navigation/SKILL.md

Create or fix Godot navigation data, navigation baking, path queries, navigation agents, and avoidance behavior.

godot-performanceskills/godot-performance/SKILL.md

Measure and fix Godot CPU, GPU, memory, loading, and frame pacing bottlenecks using repeatable benchmarks and behavior-preserving changes. Use rendering/UI/audio skills for feature creation.

godot-physicsskills/godot-physics/SKILL.md

Implement or troubleshoot Godot 2D/3D character movement, collisions, triggers, raycasts, rigid bodies, and physics interactions.

godot-projectskills/godot-project/SKILL.md

Create, configure, take over or migrate Godot projects, including persistent input actions and Autoload registration.

godot-renderingskills/godot-rendering/SKILL.md

Build, modify, and diagnose Godot rendering, materials, shaders, lights, particles, Viewports, and HDR presentation. Use godot-performance for measured bottleneck optimization.

godot-scenesskills/godot-scenes/SKILL.md

Create or modify Godot scene hierarchies, scene instances, node ownership and persistent connections; diagnose missing saved nodes or resource sharing.

godot-uiskills/godot-ui/SKILL.md

Develop, modify, and diagnose Godot menus and HUDs, inherited Themes, keyboard/gamepad focus, resolution adaptation, text shaping, and localization.

godot-validationskills/godot-validation/SKILL.md

Check and diagnose Godot project parsing, importing, runtime, interaction, visual, and performance issues, and establish repeatable validation workflows.

godot-workflowskills/godot-workflow/SKILL.md

Build or iterate a complete Godot game or feature spanning systems, from observable gameplay requirements through runnable checkpoints and verified delivery.

Plugin manifests3

.codex-plugin/plugin.json
{
  "name": "godot-plugin",
  "version": "0.2.2",
  "description": "Godot 游戏开发 Skills:原生 CLI/GDScript、模块架构、性能、编辑器工具与条件式 C#/GDExtension 工作流。",
  "author": {
    "name": "godot-plugin contributors"
  },
  "skills": "./skills/",
  "interface": {
    "displayName": "Godot Native Development",
    "shortDescription": "原生 Godot 游戏开发与验证",
    "longDescription": "23 个领域 Skills,基于完整 Godot 4.7 文档研究,提供开发、修改、诊断配方及原生行为验证。C# 与 GDExtension 使用对应额外工具链;实际平台边界见能力和验证记录。",
    "developerName": "godot-plugin contributors",
    "category": "Developer Tools",
    "defaultPrompt": [
      "创建一个完整的 Godot 2D 游戏并验证",
      "检查并修复当前 Godot 项目",
      "构建一个可交互的 Godot 3D 场景"
    ]
  }
}
.claude-plugin/plugin.json
{
  "name": "godot-plugin",
  "version": "0.2.2",
  "description": "Godot 游戏开发 Skills:原生 CLI/GDScript、模块架构、性能、编辑器工具与条件式 C#/GDExtension 工作流。",
  "author": {
    "name": "godot-plugin contributors"
  },
  "homepage": "https://github.com/wangdiandao/godot-plugin",
  "repository": "https://github.com/wangdiandao/godot-plugin",
  "license": "MIT"
}
plugin.json
{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
  "name": "godot-plugin",
  "version": "0.2.2",
  "description": "Godot 游戏开发 Skills:原生 CLI/GDScript、模块架构、性能、编辑器工具与条件式 C#/GDExtension 工作流。",
  "author": {
    "name": "godot-plugin contributors"
  },
  "extensions": {
    "com.openai": {
      "interface": {
        "displayName": "Godot Native Development",
        "shortDescription": "原生 Godot 游戏开发与验证",
        "longDescription": "23 个领域 Skills,基于完整 Godot 4.7 文档研究,提供开发、修改、诊断配方及原生行为验证。C# 与 GDExtension 使用对应额外工具链;实际平台边界见能力和验证记录。",
        "developerName": "godot-plugin contributors",
        "category": "Developer Tools",
        "defaultPrompt": [
          "创建一个完整的 Godot 2D 游戏并验证",
          "检查并修复当前 Godot 项目",
          "构建一个可交互的 Godot 3D 场景"
        ]
      }
    }
  }
}

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[godot-plugin on Agent Plugins Marketplace](https://pluginsmp.com/plugins/godot-plugin)