generate
v1.0.0Generate game-ready assets — images, video, audio, 3D, characters, cinematics, sprites, voiceover — with the vg generate CLI.
By vibedgames56 GitHub starsUpdated 5 days ago
Directory evidence
- Runtimes
- Claude Code
- Parsed components
- 9 skill or MCP entries
- Source updated
- Sep 19, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install generate for Claude Code
claude plugin marketplace add IchenDEV/agent-plugin-mkt
claude plugin marketplace update agent-plugin-marketplace
claude plugin install generate-2@agent-plugin-marketplacePaste and run these commands in a terminal with Claude Code. They add and refresh the PluginsMP catalog, then install this plugin.
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/kyh/vibedgamesClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/generate/.
Plugin files
├── .claude-plugin/plugin.json├── skills/character-design/SKILL.md├── skills/cinematography/SKILL.md├── skills/generate/SKILL.md├── skills/media-workflow/SKILL.md├── skills/model-catalog/SKILL.md├── skills/model-prompting/SKILL.md├── skills/pixel-art/SKILL.md├── skills/regenerate-3d/SKILL.md└── skills/storytelling/SKILL.md
Included Skills9
Create consistent characters with `vg generate`: reference and expression sheets, outfit variants, identity-preserving edits, character-to-video.
Write cinematic image and video prompts for `vg generate`: shot language, camera movement, lighting, lenses, colour grade, blocking.
Run the `vg generate` CLI: search models, inspect schemas and pricing, run endpoints, upload inputs, track async jobs. The base every media skill here builds on.
Chain several `vg generate` steps into one production — ads, product shots, restorations, talking heads, try-ons, scored or subtitled video — when no single endpoint does the job.
Pick a `vg generate` endpoint for a task, and the default endpoint IDs the media skills use when none is named.
Prompt a specific model family well (Kling, GPT Image, Seedance…) once the endpoint is chosen, or when its outputs keep coming back generic.
Generate 2D pixel art assets with `vg generate`: characters, still sprites, backgrounds and parallax layers, background removal, and effect sprites derived from generated video.
Build a 3D character-selector scene entirely from `vg generate` output: stylised characters, rigged GLBs, companions, floor textures, looped video backgrounds, palette swaps.
Build multi-shot narrative image, video and audio sequences with `vg generate`: storyboards, shot lists, first-to-last-frame chains, continuity.
Plugin manifests1
{
"name": "generate",
"description": "Generate game-ready assets — images, video, audio, 3D, characters, cinematics, sprites, voiceover — with the vg generate CLI.",
"version": "1.0.0",
"author": {
"name": "vibedgames"
}
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[generate on Agent Plugins Marketplace](https://pluginsmp.com/plugins/generate-2)