awwwards-motion
v0.1.0Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.
By Adam PerlisLicense: MIT0 GitHub starsUpdated 3 hours ago
Directory evidence
- Runtimes
- Codex, Claude Code, and Agent Plugins
- Parsed components
- 1 skill or MCP entry
- Source updated
- Sep 30, 2026
- Manifest status
- Canonical path parsed
The directory validates manifest shape and source location. It does not execute the plugin or provide a security endorsement. Review the indexing methodology →
Install awwwards-motion for Codex and Claude Code
codex plugin marketplace add adamperlis/adam-plugins
codex plugin marketplace upgrade adam-plugins
codex plugin add awwwards-motion@adam-pluginsPaste and run these commands in a terminal with Codex. They add and refresh the adam-plugins catalog, then install this plugin.
Compatibility: the page URL and API slug “awwwards-motion” remain stable.
- Codex:
awwwards-motion@agent-plugin-marketplace→awwwards-motion@adam-plugins
The installer fetches third-party code from the source repository shown on this page. This directory validates manifest structure and source location, but does not perform a security audit; review the manifest, components, and source before installing.
Get the source manually
git clone https://github.com/adamperlis/adam-pluginsClone the source repository, then follow its setup instructions to add the plugin to a compatible client. The plugin root is plugins/awwwards-motion/.
Plugin files
├── .codex-plugin/plugin.json├── .claude-plugin/plugin.json├── plugin.json└── skills/awwwards-motion/SKILL.md
Included Skills1
Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, particles, Framer Motion, and interactive 3D. Use for creative coding, WebGL, cinematic UI, or award-winning motion design.
Plugin manifests3
{
"name": "awwwards-motion",
"version": "0.1.0",
"description": "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.",
"skills": "./skills/"
}{
"$schema": "https://anthropic.com/claude-code/plugin.schema.json",
"name": "awwwards-motion",
"description": "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.",
"version": "0.1.0",
"author": {
"name": "Adam Perlis"
},
"homepage": "https://github.com/adamperlis/adam-plugins/tree/master/plugins/awwwards-motion",
"repository": "https://github.com/adamperlis/adam-plugins",
"license": "MIT",
"keywords": [
"awwwards",
"motion",
"threejs",
"glsl",
"webgl",
"framer-motion"
]
}{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "awwwards-motion",
"version": "0.1.0",
"description": "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.",
"author": {
"name": "Adam Perlis",
"url": "https://github.com/adamperlis"
},
"homepage": "https://github.com/adamperlis/adam-plugins/tree/master/plugins/awwwards-motion",
"repository": "https://github.com/adamperlis/adam-plugins",
"license": "MIT",
"keywords": [
"awwwards",
"motion",
"threejs",
"glsl",
"webgl",
"framer-motion"
],
"extensions": {
"com.openai": {
"interface": {
"displayName": "Awwwards Motion",
"shortDescription": "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-pro...",
"longDescription": "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.",
"developerName": "Adam Perlis",
"category": "Design",
"capabilities": [
"Generate"
]
}
}
}
}For maintainers
If you maintain this plugin, link to this source-backed listing from your README so users can review its manifest and indexed components.
[awwwards-motion on Agent Plugins Marketplace](https://pluginsmp.com/plugins/awwwards-motion)